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Who am I:
My name is Pengwei Long. I have 7 years of experience developing free-to-play, casual mobile games for large Chinese companies such as Cheetah Mobile. I began my career as a concept artist and over time learned the skills necessary to become a producer. And I complete the UX design course from Google recently, which allowed me can better to understand the needs of the players.
Because of my experience, I am exceptionally receptive towards feedback, both from my workmates and players during test trials. I am also an avid gamer, Casual, Indie, SLG, Simulation and FPS are my favorite types of games.
Why I'm different:
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Familiar with user research, empathy map, identify user pain points, build personas, storyboarding, wireframing, and prototypes
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Proven ability to develop successful games in China, downloaded by half a billion people worldwide
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Experienced gameplay, art, and level designer with exceptional team management and game analysis skills
Skills I have:
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Research, Empathize with users/players, Define problems, UX design, Interface design, Wireframes, Prototypes
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Game systems, mechanics design, gameplay design, cross-functional communication, Teamwork, Leadership
Tools I'm good at it:
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Figma, Adobe XD, Photoshop, Illustrator, MS office, X mind, Visio, Unity 3D, Trello, GitHub
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